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🔴 Chase Sense: Dynamic Predator AI

The red ball is you. The others want your blood (in a good way).

This is a demo project of an AI system where blue and green spheres (predators) chase the player. The main feature: the AI isn't dumb. They don't need a direct line of sight. As soon as you get close enough, they "sense" you and start a complex pursuit.

✨ Key Features (Why you should download this)

  • Proximity Activation: Spheres remain idle until you approach them. This is realistic and saves resources.
  • Smart Pathfinding: Predators find a route to the player even through mazes. Obstacle avoidance is built-in.
  • 🔄 Dynamic Obstacles: Barriers can move - the AI recalculates the route on the fly (real-time pathfinding).

🎮 How to Play

  1. Control the red sphere (WASD / arrow keys).
  2. Get close to a blue or green sphere to "awaken" them.
  3. Run! Now they will chase you, going around walls and moving blocks.
  4. If they catch you - game over (or you can modify this behavior to suit your needs).

🧑‍💻 For Developers (Why the code is worth checking out)

  • Algorithm: Implements a pathfinding algorithm that works in a dynamically changing environment (moving obstacles).
  • Structure: The code is modular (agents, control, obstacles), making it easy to increase the number of pursuers.
  • Flexibility: Easily change the detection radius, agent speed, or color scheme.

🔧 Technologies

  • Engine / Language: Unity (C#)
  • Genre: AI Simulation / Educational / Mini-game

📥 Source

  1. Download the archive from GitHub: Link to GitHub Repository
  2. Unzip and open the project in your development environment.
Updated 1 day ago
Published 6 days ago
StatusIn development
CategoryAssets
Authori hate love.
Tags3D, AI Generated, Game engine, pathfind
AI DisclosureAI Assisted, Code

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Click download now to get access to the following files:

test pathfinder.rar 30 MB

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